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Extended Reality (XR)

Extended Reality (XR) is an umbrella term that encompasses all immersive technologies that blend the physical and digital worlds. It includes:

Main Categories

Virtual Reality (VR)

  • Fully immersive digital environments that replace the physical world
  • Requires headsets like Meta Quest, PlayStation VR, or HTC Vive
  • Used for gaming, training simulations, virtual tours, and therapy

Augmented Reality (AR)

  • Overlays digital content onto the real world
  • Accessible through smartphones, tablets, or AR glasses
  • Examples: Pokémon GO, Snapchat filters, IKEA Place app

Mixed Reality (MR)

  • Combines VR and AR, allowing digital and physical objects to interact in real-time
  • Devices like Microsoft HoloLens or Magic Leap
  • Digital objects can be anchored to and interact with physical spaces

Current Applications

  • Healthcare: Surgical training, patient therapy, medical visualization
  • Education: Immersive learning experiences, virtual field trips
  • Retail: Virtual try-ons, product visualization
  • Manufacturing: Assembly guidance, remote assistance
  • Entertainment: Gaming, concerts, sports viewing
  • Real Estate: Virtual property tours
  • Military & Defense: Combat training, mission planning

Recent Developments

The XR market has seen significant growth with products like Apple Vision Pro (launched 2024) and advancements in standalone VR headsets. The technology is becoming more accessible, lighter, and more affordable, driving adoption across industries.

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